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The Giver Digital Escape Room

Description

Your students will love solving puzzles in this 360° Digital Escape Room based on the novel The Giver by Lois Lowry.

Deepen your students’ understanding of the novel while providing an unforgettable experience for them. Check out the video preview to see more!

This activity is designed to work for a laptop, tablet, or smart phone.

Students will try to “escape the cold” and enter a warm house where a Christmas celebration is taking place… just like Jonas at the end of the novel.

To open the lock, students most work together and solve a series of clues based on major plot points and themes from The Giver.

This activity is a great way to get students to work collaboratively and practice problem-solving skills.

Included in this download are: teacher instructions, student instructions, the master lock graphic organizer, answer keys, printable clues (optional), and a reflection sheet (optional).

PLEASE READ: While using this resource, you must have a wi-fi connection and the ability to access the following sites: Google Forms and Kuula.co. Please check that these websites are not blocked by your district’s filter before purchasing. Your students DO NOT need a google account.

Check out these fun Escape Room Photo Props to make the experience complete!